Monday covers introduction to core animation principles including interpolation, tweening, and frame rate concepts. Technical setup covered Blender preferences, materials, compositing effects, and rendering output settings. Wednesday focuses on introduction to 2D animation in Blender covering hand-drawn animation techniques, drawing tablet setup, and fundamental principles of mass and weight through bouncing ball and hammer animations. Students learned to create realistic motion by applying weight principles to both linear and rotational movement.
Introduction to core animation principles including interpolation, tweening, and frame rate concepts. Technical setup covered Blender preferences, materials, compositing effects, and rendering output settings.
Watch Full Lecture →Introduction to 2D animation in Blender covering hand-drawn animation techniques, drawing tablet setup, and fundamental principles of mass and weight through bouncing ball and hammer animations. Students learned to create realistic motion by applying weight principles to both linear and rotational movement.
Watch Full Lecture →