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AVC 287 • Spring 2026

Week 1

Course Introduction and Animation Fundamentals
January 21, 2026
Monday was a holiday – No class

Week Overview

Introduction to course structure, policies, and learning formats, followed by foundational animation principles and basic Blender techniques. Students learned about the 10 principles of motion design and created their first animations using keyframes and timing concepts.

Course Setup Animation Principles Blender Basics Motion Design Keyframes Timing Graph Editor
Wednesday
January 21, 2026

Course Introduction and Animation Fundamentals

Introduction to course structure, policies, and learning formats, followed by foundational animation principles and basic Blender techniques. Students learned about the 10 principles of motion design and created their first animations using keyframes and timing concepts.

Watch Full Lecture →
1
Course Introduction
0:00 Introduction and Course Overview
1:48 Class Schedule and Format
4:04 Multiple Attendance Options Explained
8:02 In-Person vs Online Learning Benefits
13:01 Student Questions About Flexibility
18:09 Discord Communication Setup
21:04 Weekly Schedule and Project Cycle
25:19 Required Materials and Notebooks
26:13 Computer Requirements and Options
32:12 Hardware Specifications Discussion
35:12 Art Class Content Warning
37:42 Grading Structure and Philosophy
42:04 Late Work and AI Policies
45:45 Assignment Due Dates Overview
48:02 Technology Setup Requirements
57:02 Student Introductions Begin
1:04:18 Program Requirements Discussion
1:15:57 Animation Principles Introduction
2
Student Introductions
1:17:18 10 Principles of Motion Design
1:22:24 Historical Context and Resources
3
Animation Fundamentals
1:28:19 Blender Interface Setup
1:32:02 Creating Basic Animation
1:38:12 Keyframes and Timeline Basics
4
Blender Animation Basics
1:44:31 Speed and Timing Concepts
1:48:47 Graph Editor and Interpolation
1:52:35 Ease In/Ease Out Explained
1:56:14 Creating Multiple Animation Types
2:03:00 Assignment Overview and Wrap-up

Key Concepts

  • The course offers flexible attendance options including in-person, online synchronous, and asynchronous learning
  • Discord will be the primary communication platform for class discussions and support
  • Computer specifications and Blender compatibility are essential for success in the course
  • The 10 principles of motion design form the foundation of effective animation
  • Keyframes define the start and end points of animation sequences in Blender
  • Timing and spacing control the speed and rhythm of animated movements
  • The Graph Editor allows precise control over animation interpolation and easing
  • Ease in/ease out techniques create more natural and appealing motion
  • Multiple animation types can be layered to create complex motion sequences